module antlr.v4.runtime.atn.SimState; import antlr.v4.runtime.dfa.DFAState; // Struct SimState /** * When we hit an accept state in either the DFA or the ATN, we * have to notify the character stream to start buffering characters * via {@link IntStream#mark} and record the current state. The current sim state * includes the current index into the input, the current line, * and current character position in that line. Note that the Lexer is * tracking the starting line and characterization of the token. These * variables track the "state" of the simulator when it hits an accept state. * * <p>We track these variables separately for the DFA and ATN simulation * because the DFA simulation often has to fail over to the ATN * simulation. If the ATN simulation fails, we need the DFA to fall * back to its previously accepted state, if any. If the ATN succeeds, * then the ATN does the accept and the DFA simulator that invoked it * can simply return the predicted token type.</p> */ struct SimState { public int index = -1; public int line = 0; public int charPos = -1; public DFAState dfaState; public void reset() { index = -1; line = 0; charPos = -1; dfaState = null; } }