1 /* 2 * [The "BSD license"] 3 * Copyright (c) 2012 Terence Parr 4 * Copyright (c) 2012 Sam Harwell 5 * All rights reserved. 6 * 7 * Redistribution and use in source and binary forms, with or without 8 * modification, are permitted provided that the following conditions 9 * are met: 10 * 11 * 1. Redistributions of source code must retain the above copyright 12 * notice, this list of conditions and the following disclaimer. 13 * 2. Redistributions in binary form must reproduce the above copyright 14 * notice, this list of conditions and the following disclaimer in the 15 * documentation and/or other materials provided with the distribution. 16 * 3. The name of the author may not be used to endorse or promote products 17 * derived from this software without specific prior written permission. 18 * 19 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR 20 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES 21 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. 22 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, 23 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT 24 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 28 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 */ 30 31 module antlr.v4.runtime.atn.WildcardTransition; 32 33 import antlr.v4.runtime.atn.ATNState; 34 import antlr.v4.runtime.atn.Transition; 35 import antlr.v4.runtime.atn.TransitionStates; 36 37 // Class WildcardTransition 38 /** 39 * TODO add class description 40 */ 41 class WildcardTransition : Transition 42 { 43 44 public this(ATNState target) 45 { 46 super(target); 47 } 48 49 /** 50 * @uml 51 * @override 52 */ 53 public override int getSerializationType() 54 { 55 return TransitionStates.WILDCARD; 56 } 57 58 /** 59 * @uml 60 * @override 61 */ 62 public override bool matches(int symbol, int minVocabSymbol, int maxVocabSymbol) 63 { 64 return symbol >= minVocabSymbol && symbol <= maxVocabSymbol; 65 } 66 67 /** 68 * @uml 69 * @override 70 */ 71 public override string toString() 72 { 73 return "."; 74 } 75 76 }